The WiiWii.tv Top Ten Wii Games of the Year: 10-6
On December 18th, 2008 by Chris Schilling
ÂÂ
Time for the Wii list now then, and this time I’m doing things a little differently. As we’re a UK-based site, I’m only going to pick titles that were released in the PAL region this year. Meaning that a couple of games on here I actually played in 2007, but given that the Wii isn’t a region-free machine, it would be unfair for me to feature Fatal Frame IV: Mask of the Lunar Eclipse or Captain Rainbow (particularly as I’ve only played about five minutes of the latter). Blogging about it is one thing, including it in a top ten quite another.
So here’s my list of what I think are the ten best games released in Europe during 2008. The top five will arrive tomorrow, but in the meantime, feast your eyes on the bottom-half of the ten.
10. Boom BloxÂÂ

Spielberg’s first videogame of the millennium wasn’t quite what people expected when they first heard the hirsute uber-director was venturing into this medium. Far from an effects-laden blockbuster with a syrupy climax, Boom Blox was instead a fun, addictive party game with ace controls, brilliant physics and pretty basic (albeit cute and occasionally amusing) presentation. From Jenga-like puzzles to shooting galleries, and with a genius level creator which was easy to learn and genuinely enjoyable to mess around with, suddenly Spielberg’s involvement made perfect sense - he’d once again crafted a family-friendly, almost universally-appealing piece of entertainment.
9. Zack and Wiki: Quest for Barbaros’ Treasure
Okay, it falls apart in the final couple of stages, but until then, Capcom’s cartoony puzzler seems to have brought the point-and-click genre kicking and screaming into the 21st century. The story might not be all that, but those brainteasers are bloody clever - intricate, ingenious and bizarrely logical given that they can sometimes involve a combination of objects that sounds utterly baffling out of context, but which makes perfect sense when you’re playing. Like shaking a monkey-turned-bell to turn a snake rigid so you can grab a key. It’s gorgeously presented, hugely charming, and offers a lasting challenge. Oh, and there’s some sublime use of the Wii remote in there, too.
8. Final Fantasy Fables: Chocobo’s Dungeon
 
The roguelike isn’t a genre for everyone - unapologetically hardcore, often involving repetitive dungeons and infuriating randomness, it’s one for those who think modern games are too easy. Chocobo’s Dungeon is a particularly rare beast, then - an accessible dungeon-crawler which keeps the most important elements of the roguelike template intact, but tweaks a few things to make failure a little less punishing. While its cutesy presentation arguably makes it even more niche, it’s great to look at, and even better to listen to - with its soundtrack comprising many remixed FF themes that franchise fans will instantly recognise. And once you’re done, there’s an incredibly hard extra dungeon to keep you playing for dozens of hours longer.ÂÂ
7. Trauma Center: New Blood
It took its sweet time to get here, but the sequel to Second Opinion isn’t just more of the same. Granted, some of its operations are a little familiar, while the new virus is GUILT in all but name, but the presentation is vastly improved, with fully-voiced story sequences and a host of other tweaks to make for a more refined experience. Still rock hard, obviously, but the steep difficulty curve can be more easily navigated with a second pair of hands. Yep, it’s the co-op mode that makes New Blood so great - tackling operations with an assistant by your side, passing you the tools or suturing the wounds from tumours you’ve excised is one of the most unique and entertaining local two-player experiences you can have that doesn’t involve the removal of clothes and the transferral of bodily fluids. Well, unless you count one of you taking over from pus-draining duties. Yuck.
6. de Blob

The finest game to come out of Jamaica since Rasta World Dizzy on the Spectrum*, de Blob is a bright and charming colour-em-up that sees you enlivening worlds by bounding around them and splatting gobs of primary-coloured paint all over the place. It’s a particular breath of fresh air if you’ve been playing grey and brown shooters for weeks on end, and it’s so jolly that you can’t help but feel uplifted by the whole thing.  With excellent controls, a surprisingly efficient camera, and a characterful art style, de Blob is one of the best and most original third-party games on Wii. Naturally, as is the way of things these days when it comes to engaging, unique third-party games published without the benefit of huge marketing spends, it sold pretty poorly. Rectify this now, you fools!
*This may not be entirely true.























































 



