‘Bob’s Game’ developer goes a bit crazy

Being locked in a darkened room will do this to a man, but it appears Robert Pelloni - creator of Bob’s Game, a DS title which reportedly took him 15,000 hours to make - has lost the plot a tad.
Initially, I had sympathy for the man - he started a 100-day sit-down protest because Nintendo hadn’t approved his developer license, nor sent him the SDK disc required so he could finish the game.
But the recent posts on his site suggest ‘Bob’ may not be entirely in control of his mental faculties. Firstly, he said he didn’t want to release the game as a homebrew title, but may have his hand forced by Nintendo’s reluctance to deal with him. Then he claimed that the game would be a ‘killer app’ for homebrew, which would lead to a huge increase in piracy, making the DSi entirely irrelevant and thus a sales flop.
In his latest post - after several others claiming he doesn’t want to ‘hurt’ Nintendo - has this to say:
“I am the GREATEST GAME DEVELOPER THAT EVER LIVED. I am a GENIUS, and I will be around for the next 40 years- eating away at your company until it exists no longer. I will find way after way to slowly destroy your bottom line, and your business will fail.
The name NINTENDO will be forgotten, a discarded husk like so many others. “bob’s game” will live on FOREVER.”
That comes after his claim that he’s a better developer than Miyamoto, [Shigesato 'Earthbound'] Itoi, and [John] Carmack combined. Because they don’t develop their games alone, and yet take all the credit, apparently.
I’m sure Nintendo is taking his request even more seriously now. Because it often allows crazy people to develop for its consoles.
Get well soon, you big mentalist.
























































January 8th, 2009 at 3:45 am
Wow, he has completely lost the plot. I just checked his site and hes wearing spiky shoulder pads, the room is completely dark too.