Welcome to another edition of ‘Well, They Would Say That, Wouldn’t They?”. This week’s guest is Nintendo. This plucky little company assuaged concerns about the unprofitable nature of third-party titles on the Wii by saying their situation was only temporary.
Altogether now!
“Well, they would say that, wouldn’t they!”
[Cheers, applause]
That’s right, a report put out by Nintendo wanted to assure their publisher friends that it takes time to get the kind of success on Wii that Nintendo have with their first-party titles like Super Mario Galaxy.
“Our software sales percentage is currently high because our internal teams know the Wii’s special characteristics best, and they started development quite a bit before the Wii’s release,” said the very Nintendo itself, before not saying that they’ve also held onto long-established franchises guaranteed to be big sellers by name alone. Then again, developers have had years to get to grips with the PS2, so I don’t see what the problem is considering how much they love their ports.
[Laughter, applause]
“If you look at the data for our third quarter you’ll see that, out of the 14 Wii titles that shipped over a million units [like Ubisoft's Red Steel, above], 11 of those were our titles. However, if you look at the 50 titles that shipped over a million units on DS, only 28 of those are ours,” thus proving that quality takes time somehow and it’s not just an excuse to brag. In conclusion, then, third-party publishers, keep plugging away and you’ll soon wipe that smug grin off Mario’s face with your finely honed Wii edition of Military Gun Grunts 2: Conflict of War. Goodnight!
[Applause, closing credits]
Source: Tagged on the underpass by C&VG
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