Build up to a fight - design levels in Brawl

Ah, Smash Bros. Dojo, what would we do without you and your consistently excellent update nuggets? Get into arguments about the amount of worthy newcomers, that’s what. But as if to frantically wave our attention away from such pointless nitpicking, the latest Dojo news brings us something that we can all get distracted about: the ability to create our own stages.

Using a grid pattern and a selection of scalable platforms and objects, you can build your level out of nothing, planning the perfect battleground for a punch-up. Then save it onto an SD card and send it off to people on your Friends list to fight on and enjoy.

In addition, Nintendo are planning to accept submissions of custom-designed levels. They’ll pick and choose the best ones (or more likely the first ones in the pile that don’t look like the platforms resemble penises) and showcase them on a daily basis. They do warn, though, that each stage will possibly only exist to play once, before being scrapped for the next submission without, we presume, the ability to save it for yourself. WiiWii’s tip: use tracing paper on your TV to trace the outline of the best levels and you can then design it yourself later - simple!

Of course, Smash Bros. games have alway been known for their inventive, hectic stages, and from the looks of it, the tools aren’t there to design something quite as visually phenomenal. However, maybe we’ll get something that allows a new mode of fighting to come to the fore, emphasise a particular set of characters’ abilities, or even lead to some non-combat game styles they hadn’t even considered. We can’t wait to see if the system’s versatile enough to accommodate our wildest dreams.

Related posts: Super Smash Bros. delayed in Japan and US, Super Smash Bros. Brawl online mode confirmed





One Response to “Build up to a fight - design levels in Brawl”

  1. WJUK Says:

    I could play this game FOREVER now…

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